Keep this in mind when placing your rivers, or any other tiles that may block a river's path. Only one continuous river is allowed per map.The river's source can only be used for oasis synergies if it's placed after the Desert tile.Oblivion must erase the river in order: from the most recently placed River/Reed/Bridge tile, all the way back to the source.This, however, will turn the river immediately into a Reed and a Bridge tile, respectively. At first, the placement of the River tiles is the same as every other Landscape tile, but when the Bridge building is built at your Camp, you gain the ability to extend the river next to or even under the Road by creating a bridge tile.Every other river tile will have to be placed in the prolongation of the previous ones. The first River tile can only be placed on the border of the map, creating a River's Source.Maybe it's due to the circulation of water, the most common necessary thing in our world. You may also note that existence itself seems to favor the river: The world around it grows stronger and more complete, as if waking up from a dream. As there is no way of guiding the river into another body of water, it will never be finished. It's physically impossible to remember a second river without finishing the first one. Being a memory, this river doesn't care much about not being complete. It's width, depth, and current are absolutely constant for its whole length. A generic memory of a river, as if from a basic archetypal image.
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